Quickstart
Render live API data inside Roblox Studio.
- 1
Create an account, verify email, set a password, and enable Google Authenticator from Security.
- 2
Create a live key from Keys. The raw key is shown once, then stored only as a hash on the VPS.
- 3
Add the Lua SDK as a ModuleScript named RobloxAPIs in ServerScriptService.
- 4
Use SetExperienceConfig and ApplyExperienceConfigSign to save and render a live payload.
local RobloxAPIs = require(script.RobloxAPIs)
local client = RobloxAPIs.new("rba_sk_live_your_key")
client:SetExperienceConfig("studio-sign", {
title = "Roblox APIs Live",
message = "Fetched from robloxapis.com",
accent = "#7C5CFF",
variant = "event"
})
client:ApplyExperienceConfigSign("studio-sign")
Install SDK
Roblox Lua ModuleScript
The SDK is hosted at /sdk/robloxapis.lua. Paste it into a ModuleScript named RobloxAPIs. Server-side placement is recommended so live keys never enter client scripts.
Placement
ServerScriptService
Use server scripts for authenticated calls. Never expose production keys to LocalScripts.
Network
HttpService
Enable HTTP requests for the experience before using live API routes.
Version
v1 Routes
All current SDK methods target /api/v1/... and return JSON.
Authentication
API keys are separate from website sessions.
In-game requests authenticate with either an Authorization bearer token or an X-API-Key header.
Authorization: Bearer rba_sk_live_your_key
X-API-Key: rba_sk_live_your_key
| Control | Behavior |
| One-time reveal | Raw keys are shown only at creation time. |
| Hashing | Keys are stored as HMAC hashes using the server secret. |
| 2FA gate | Key creation requires Google Authenticator enabled. |
| Per-key metrics | Requests, storage usage, and last-used timestamps are tracked per key. |
Physically testable API
Experience Config API
This API stores a live configuration payload and reads it back from Roblox Studio. The SDK helper can render that payload onto a sign so the test is visible in the game world.
client:SetExperienceConfig("studio-sign", {
title = "Roblox APIs Live Test",
message = "Fetched live from robloxapis.com",
accent = "#20E3B2",
variant = "success"
})
local rendered, err = client:ApplyExperienceConfigSign("studio-sign", {
position = Vector3.new(0, 6, 0)
})
API reference
Current v1 routes
| Method | Route | Purpose |
| PUT | /api/v1/experience/configs/{configKey} | Store live config for Studio or game servers. |
| GET | /api/v1/experience/configs/{configKey} | Fetch stored config payload. |
| POST | /api/v1/cross-ban/check | Check moderation state for a Roblox user. |
| POST | /api/v1/cross-ban/bans | Create or update an active ban record. |
| GET | /api/v1/intel/users/{userId} | Read risk and policy metadata for a player. |
| PUT | /api/v1/vault/objects/{objectKey} | Store arbitrary JSON against the API key owner. |
| POST | /api/v1/economy/signals | Archive an economy event and risk score. |
| POST | /api/v1/webhooks/events | Store live ops events for downstream delivery. |
| PATCH | /api/v1/groups/{groupId}/policy | Store group policy and role sync configuration. |
Errors
Every failure returns JSON.
{
"ok": false,
"error": "invalid_api_key"
}
| Status | Error | Meaning |
| 400 | invalid_json | The request body could not be parsed. |
| 401 | invalid_api_key | The key is missing, revoked, or unknown. |
| 413 | storage_quota_exceeded | The write would exceed the key storage quota. |
| 429 | api_rate_limited | The plan's per-minute limit was exceeded. |
| 500 | api_internal_error | The request failed unexpectedly. |
Security
Operational security rules for Roblox games.
KeysServer only
Never place live keys in LocalScripts, public assets, or client-delivered modules.
RotationRotate on leak
Revoke exposed keys from the dashboard and create a replacement key.
AuditReview usage
Request logs, storage usage, and audit events make suspicious traffic visible.
Release process
Versioned routes, documented changes, and visible status.
Breaking API changes should ship under a new version path. Non-breaking SDK helpers can be added to the hosted Lua and JS SDKs. Product-facing changes are tracked in the changelog and service availability is summarized on the status page.